Posts tagged " vr "

Elder Scrolls off the Record 199: Transmuting and You!

September 7th, 2017 Posted by Elder Scrolls Off The Record - Elder Scrolls Off The Record An Elder Scrolls Online & Elder Scrolls Podcast, Podcasts No Comment yet

More exciting information about Clockwork City and Update 16 has dropped in the 2 days its been since our Micro Blog! We have some great news on what to expect from the new Transmuting System, previously referred to as “Re-Traiting”! We dive into it and more!
Elder Scrolls off the Record 199: Transmuting and You!
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ESOTR Micro Blog: Clockwork City Details

September 5th, 2017 Posted by Elder Scrolls Off The Record - Elder Scrolls Off The Record An Elder Scrolls Online & Elder Scrolls Podcast, Podcasts No Comment yet

The ESO dev team gave us some nice teases for the upcoming Clockwork City DLC and Update 16’s quality of life fixes. I ambush Zeffin and get him on the mic to talk about these exciting new features and more!
ESOTR Micro Blog: Clockwork City Details
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Elder Scrolls off the Record 198: Is Skyrim VR Right For You?

August 24th, 2017 Posted by Elder Scrolls Off The Record - Elder Scrolls Off The Record An Elder Scrolls Online & Elder Scrolls Podcast, Podcasts No Comment yet

Evarwyn, Liz, Mike and Rob get together to geek out over the brand new “Horns of the Reach” DLC for Elder Scrolls Online. Later, as Skyrim VR gets closer and things get more exciting, the crew examines the facts each Elder Scrolls fan should be aware of when considering if Skyrim VR is right for them. Lore, your emails, our gameplay, and a lot more, in this (our 198th episode – WOW) of ESOTR
Elder Scrolls off the Record 198: Is Skyrim VR Right For You?
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ESOTR Micro Blog: The BE3 2017 Showcase

June 18th, 2017 Posted by Elder Scrolls Off The Record - Elder Scrolls Off The Record An Elder Scrolls Online & Elder Scrolls Podcast, Podcasts No Comment yet

E3 2017 has come and gone and the BE3 Showcase with it. Hang out with Evarwyn as he reports on all the Elder Scrolls and Bethesda info dropped this week.
ESOTR Micro Blog: The BE3 2017 Showcase
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Elder Scrolls Off the Record 128: Update 5 on the PTS

October 17th, 2014 Posted by Elder Scrolls Off The Record - Elder Scrolls Off The Record An Elder Scrolls Online & Elder Scrolls Podcast, Podcasts No Comment yet

Evarwyn and Rob are joined by Elder Scrolls Online guide and build creator and strategist, Jake, from Deltia’s Gaming! They sit down to discuss Update 5 on the Public Test Server and the announced changes coming to the game that this ambitious new update will bring! Get excited folks, because some of the most requested changes to the game are inbound. We analyze them for you on this episode.

Elder Scrolls Off the Record 128: Update 5 on the PTS
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Sony Announces Project Morpheus VR Headset

March 19th, 2014 Posted by News Archive, PC, Platforms, Playstation No Comment yet

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Sony announced at GDC yesterday their latest foray into virtual reality, Project Morpheus. In a blog post, Sony’s Eternal G, Shuhei Yoshida, elaborated on this next step in gaming and why it’s so near and dear to his heart.

I have long dreamed about VR and the possibilities it brings in regards to game development. This new technology will deliver a sense of presence, where you as the player actually feel like you’re inside the game and your emotions feel that much more real.

The current prototype, pictured above, looks stunning, featuring black and and white surfaces, highlighted by a subtle Playstation blue LED. It goes hand in hand with the PS4’s design language.

How about some specs? The prototype features a head mounted 1080p display with a 90 degree field of view. It also features built in accelorometer and gyroscope sensors. The Playstation Camera tracks your head orientation and movement, so “as your head rotates, the image of the virtual world rotates intuitively in real-time.”

Of course, immersive sound is required for a truly convincing VR experience. To that effect, Sony has implemented 3D audio technology which sounds an awful lot like binaural audio – which is a good thing. The sound will be accurately portrayed relative to your head position and orientation.

Shu continues,

The prototype for Project Morpheus is the culmination of our work over the last 3+ years as we’ve refined our vision for VR. This prototype will serve as the first development kit for PS4 developers that are as enthusiastic about this new medium as we are.

On a personal note, I am very excited for VR. I don’t necessarily see this as the gimmick that motion control is. However, from a technical standpoint, an awful lot of horsepower is required to portray convincing VR. Framerate and antialiasing are king and the more power you have, the more convincing the VR experience will be.

Given that Project Morpheus’ competitor, the Oculus Rift, is PC-oriented, I am hesitant to fully embrace Sony’s effort. The PC simply has more power so it stands to reason that it will provide a much more convincing VR experience. Still, I am excited nonetheless and am eager to learn more as both Project Morpheus and Oculus Rift edge closer to launch.

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