Free-to-Play Restrictions Revealed, More on Cartel Coins

October 18th, 2012 Posted by News Archive, SWTOR News Archive 4 comments

 Free to Play Restrictions Revealed, More on Cartel CoinsIf you’ve been holding out for Star Wars: The Old Republic’s Free-to-Play model, or are just curious about how it’s going to work, BioWare gave everyone a taste of what you can expect when the switch is hit this fall. Additionally there is more information available on how you can acquire Cartel Coins, the new in-game currency.

Subscription vs. Free-to-Play
Notably, F2P players will be able to play their class stories completely to level 50, though their character creation choices will be limited. Access to Operations, Warzones, Flashpoints, Space Missions, the Cargo Hold, Inventory space, Crew Skills, Quick Travel, Emergency Fleet Pass, and reviving upon Death are all restricted in some way but are unlocked through the use of Cartel Coins.

A few additions are being made for subscription players as well to allow for the use of Cartel Coins. Additional access to both your Inventory and the Cargo Hold will be available to purchase using Cartel Coins. Additionally, subscription players will be able to bypass the cooldown for the Emergency Fleet Pass by purchasing a consumable item purchased with Cartel Coins.

Cartel Coins Ledger
First of all, if you haven’t found it yet, you can view your current Cartel Coins stash, or your Ledger, on the left hand side of the “My Account” section. You will receive coins for all your previous and current subscription months. If you happened to purchase the Collector’s Edition or Digital Deluxe Edition you will have additional coins, and all active and subscribed players will get a one-time reward at the launch of Free-to-Play.

You can learn more about rewards you can receive by visiting the Free-to-Play FAQ, and check the SWTOR Free-to-Play page to stay up-to-date on the upcoming Free-to-Play model.

A rundown of the differences between the subscription based and Free-to-Play models is below:

Story Content
Subscription Features: Full class stories to level 50.
Free-to-Play Features: Full class stories to level 50.

Character Creation Choices
Subscription Features: Full access to all character creation choices.
Free-to-Play Features: Limited options.

Operations
Subscription Features: Full access.
Free-to-Play Features: Weekly pass required for Operation access, which can be purchased using Cartel Coins.

Warzones
Subscription Features: Unlimited access.
Free-to-Play Features: Limited to three per week unless a weekly pass is purchased using Cartel Coins.

Flashpoints
Subscription Features: Unlimited access.
Free-to-Play Features: Limited to three per week unless a weekly pass is purchased using Cartel Coins.

Space Missions
Subscription Features: Unlimited access.
Free-to-Play Features: Limited to three per week unless a weekly pass is purchased using Cartel Coins.

Cargo Hold
Subscription Features: Additional space can be purchased with Credits or Cartel Coins.
Free-to-Play Features: Cargo Hold access and additional space must be purchased with Cartel Coins.

Inventory
Subscription Features: Additional space can be purchased with Credits or Cartel Coins.
Free-to-Play Features: Additional space must be purchased with Cartel Coins.

Crew Skills
Subscription Features: Up to three.
Free-to-Play Features: Limited to one unless more are purchased using Cartel Coins.

Quick Travel
Subscription Features: Unlimited access with a reduced cooldown.
Free-to-Play Features: Longer cooldown time unless permanent authorization is purchased using Cartel Coins.

Emergency Fleet Pass
Subscription Features: Unlimited access. Can bypass the cooldown with a consumable bought with Cartel Coins.
Free-to-Play Features: No access. Can unlock travel to the fleet with Cartel Coins.

Death
Subscription Features: Revive at a Med Center or in the field with a cooldown.
Free-to-Play Features: Revive at a Med Center or in the field up to five times. After this, Med Center revival then becomes the only option. Additional field revival can be purchased with Cartel Coins.

Game Login
Subscription Features: Priority status in the login queue.
Free-to-Play Features: No priority status in the login queue.

Item Equipping
Subscription Features: Equip all purple items they acquire, assuming they meet the in-game requirements (class, level, etc).
Free-to-Play Features: Cannot equip most purple items unless a license is purchased from the Cartel Market.

4 comments

leopold says:

Interseting limitations… especially that equipment limitations.
Hmmm…
May the Force be with you!
Captain Ryaffio

Snorlax02 says:

I think its a pretty fair set up. A busy person will likely only do 3 fp’s a week anyway. The only thing i dont understand is the purple equipment. f2pers will still be able to gear up oranges but how does tionese and columi work if they drop in fp’s too?

Matt says:

I wonder how these restrictions would apply to already existing characters upon transition. (I suspect that nobody reading this will know the answers, but I’ll post them for the sake of discussion). Would my characters that already have 3 crew skills be required to pay to keep them if I switched to F2P? What about purple gear that is already equipped? In addition, would race options unlocked in the Legacy be restricted in F2P? They also made no mention of GTN access and chat availability in this list (unless I missed it), which are things they have previously mentioned in relation to the F2P transition.

Good questions! I’m actually working in trying to find some if that out for you, I have BioWare on speed dial. Not really. But I AM looking into it, stay tuned.

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